The team behind Sonic Frontiers h conceived this delivery the bis of the next titles of the saga. In an interview with Sector, the head of Sonic Team-Takhi Iizuka-h reflected on the importance of the new chapter in his future plans. According to his words, the main objective h been to evolve the formula to adapt to a more open and less linear concept.
in the ce of Sonic Adventure, our goal with Sonic Frontiers w to create a game that w the cornerstone of the next titles of the saga. It is a new perspective within the series, but we have also tried to be faithful to its roots, the game still needs to feel like a Sonic, he explained.
From linear development to the open world
For Izuku, the goal w for the title to evolve the Adventure formula, a linear 3D action game. Now, developers have built their work taking into account the freedom of the players when exploring the environments.
We know that many users love to explore expansive worlds without a predetermined route. That is what we have considered achieving with our new concept of platforms in the open world. I am excited about the idea that Sonic give this revolutionary step towards the immersive worlds.
Sonic Frontiers is available from this month of November on PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, Nintendo Switch and PC. Although it h been in the market for just a few weeks, Sega's work h already had the first great reduction, even before Black Friday.
If you have not played it yet, we recommend you take a look at Meditation's analysis, where we point out that it is the best 3D delivery from Sonic Adventure (and with permission from Sonic Colors, recently removed in current systems).
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