Skip to main content

Kim Jin -soo, CEO of Vespa, will be in fact.

Kim Jin-soo, CEO of Vespa

Kim Jin-soo, CEO of Vespa, expressed her first position since he notified his staff last month.

On the 5th, Kim Jin-soo's official position was raised at the official cafe of Vespa's representative mobile game 'King's Raid'. Kim said, It is true that Vespa has made a sad breakup with a number of families.

(소리 He said, I want to break through this management difficulties anyway, he said.

He also mentioned the game currently in service. Kim added, Both Kings Raid and Time Defenders will be maintained, he said. It may be delayed for the Kings Raid Chronicle 2 update, which the company is working hard, but I want to go one step.

However, It is difficult to show the same satisfaction as it is to maintain the game such as update or CS inquiries, but I will do my best.

Vespa succeeded in KOSDAQ in 2017 and made a successful success in King's Raid and posted sales of more than 100 billion won annually. However, he has been in the red since 2019 and has suffered from the lack of new works and failure to attract investment.

Although the company raised its annual salary of 12 million won in March last year, when the annual salary competition was held in the IT industry, the voice of concern was high since it received notification of concerns from the KOSDAQ market headquarters.

Since then, the new 'Time Defenders' has not attracted much attention in the Japanese market, and Vespa was suspended in February this year because of concerns about the delisting. On June 30, more than 100 employees were notified of their recommendation. Vespa is in a position to continue its existing work, while the key number of less than 10% remains, while the next film, King's Raid, will be launched. According to Vespa, King's Raid 2 has been developed by 70%.

Comments

Popular posts from this blog

The world of darkness and Horrorpunk call

Today on Cog Considers, let's talk about horrorpunk - as in a genre linked to steampunk or cyberpunk, not like in music. More specifically, let's talk about White Wolf’s Monde des Dénèbres Frame, because this verse has everything to please. Vampires, demons, werewolves, monsters, all these good things, plus a considerable help of the dark determination that works so well in cyberpunk and palpable fear of the cosmic horror of Lovecraft. Some time ago, I said that the cyberpunk was horror. In this article, I will go further and say that the horror is Cyberpunk - or at least it can be. The most popular slice of monde des Dénèbres is vampire: the masquerade , but loup-garou: the apocalypse is also rising up there thanks to the new adaptations of video games. Both are as much punk as they are horror. Vampire obliges players to survive in a world they do not really belong to and in which they may no longer have the ability to operate, while the remains of their humanity and ...

Meripodct 16x03: The Witcher and cyberpunk desmelenados; The dragon's house, better fanty series?

CD Project Red h announced that he works in eight new video games, five from The Witcher saga, a sequel to cyberpunk 2077 and a completely new intellectual property... almost nothing! Have you done well confirming so many projects at the same time? Taking into account the background of the study there are opinions for all ttes. We talked about it in episode 3 of Meripodct seon, where we also reflect (with spoilers to episode 7) of the dragon's house, the prequel to the Game of Thrones. all the contents of Meripodct 16x03 Presentation Headlines Debate Mere+ Farewell In the headlines we played topics such the announcement of the new Need For Speed of Criterion Games, The future of the Silent Hill saga or the trailer of Super Mario's film, in voice of Chris Pratt's very. We give voice to our listeners and spectators through the micro open section, and we tell you what we have been playing during this week. We are aware that the first 11 seons of Meripodct disappeared fr...

The Game Awards will show us the first trailer of the halo series

Hallo Reach is a first-person capturing game developed by Bungee and also published by Microsoft Game Studios for the Xbox 360 console as well as consequently retrocompatible with Xbox One (exclusive Microsoft for these two 2 consoles). It is the sixth game of the Halo legend, as well as its 3rd published computer game. He was revealed for the very first time in 2009 at Spike Computer Game Awards. Hallo: get to was formally announced on June 1, 2009, at the press meeting supplied by Joost during the Electronic Amusement Exposition during 2009 where the very first advance of the computer game was revealed. Since the launch of this game, the Halo series started to be established by 343 industries. Bungee used a multiplayer beta version to those who have Halo 3: DST, using the players' remarks to repair errors as well as improve the computer game showing up on Might 3, 2010. The video game was officially launched on September 14, 2010. The game takes location in the year 2552, where ...